Multi-touch Table Projects

Collaborative Carcassonne Experiment

With , Artemis Skarlatidou, and Patrick Weber. June 2008.

Project report

Video: Timelapse player-colour-coded finger traces

Multi-user multi-touch collaborative Carcassonne Multi-user multi-touch collaborative Carcassonne Multi-user multi-touch collaborative Carcassonne Multi-user multi-touch collaborative Carcassonne Multi-user multi-touch collaborative Carcassonne

 

Digital Cities: London's Future

Exhibition @ The Building Centre, Nov. 2008 - Jan 2009. Featured in TimeOut.

With , Orhan Dervish, Marianthi Leon, and Kaiti Papapavlou.

Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition Digital Cities: London's Future Exhibition

 

Bartlett MSc Adaptive Architecture Show

With , Orhan Dervish, Marianthi Leon, and Kaiti Papapavlou. September 2008.

 

P300 BCI-based Physical Object Selection

With Beste F. Yuksel, Michael Donnerer and Anthony Steed, see here. Summer 2009.

EEG-based BCI for object selection. The table highlights objects placed upon it. A mobile phone is selected with the brain only. The plate is requested for selection. The subject selects the plate with only his brain. A traditional P300-based speller to which we provide an alternative.

 

Tangible+Touch Physics-based Musical Instruments

. Summer 2010.

A generated beat (MP3)

Physics-based musical instrument. Physics-based musical instrument.

 

Multi-touch Physics-based Digital Puppetry

Daniel Porazik. Summer 2009.

Physics-based digital puppetry. Physics-based digital puppetry. Physics-based digital puppetry. Physics-based digital puppetry.

 

Multi-touch Physics-based Fresco Fragment Matching

Sam Birley and Tim Weyrich. Summer 2009.

Physics-based fresco fragment matching.

 

Construction

With . May 2008.

Proof of concept. Load-bearing frame. Cladding. Touch surface. Coming together... With mirror and computation device. In height-extended configuration. Inside the table (the reflective lining foil was a red-herring). Prototyping Carcassonne. Near-final cladding.

 

CAD Model

Projection frustum.

WebGL viewer (Firefox/Chrome): Mouse to look, WASD keys to move, and C key to crouch.






Photos courtesy of James Tompkin, , Beste F. Yuksel, , Daniel Porazik, Kaiti Papapavlou, and Sam Birley. Model courtesy of . WebGL viewer courtesy of Paul Brunt and GLGE.